{"id":124,"date":"2024-03-18T11:58:58","date_gmt":"2024-03-18T11:58:58","guid":{"rendered":"http:\/\/localhost\/behavoirmodification\/?post_type=content&#038;p=124"},"modified":"2024-03-19T11:42:58","modified_gmt":"2024-03-19T11:42:58","slug":"chapter-15-decreasing-behavior-with-punishment","status":"publish","type":"content","link":"https:\/\/staging.routledgelearning.com\/behaviormodification\/chapter-15-decreasing-behavior-with-punishment\/","title":{"rendered":"Chapter 15 &#8211; Decreasing Behavior With Punishment"},"content":{"rendered":"\n\n<section id=\"section-block--block_ca732f129aae3c788d2016572a977477\" class=\"section-block\" style=\"background-color:#ffdcbc;padding-top:var(--wp--preset--spacing--50);padding-bottom:var(--wp--preset--spacing--50)\" class=\"align wp-block-acf-block-json-section has-background\">\n    <div class=\"container-fluid\">\n        <div class=\"acf-innerblocks-container\">\n<div class=\"wp-block-aioseo-breadcrumbs\"><div class=\"aioseo-breadcrumbs\"><span class=\"aioseo-breadcrumb\">\n\t<a href=\"https:\/\/staging.routledgelearning.com\/behaviormodification\" title=\"Home\">Home<\/a>\n<\/span><span class=\"aioseo-breadcrumb-separator\">\/<\/span><span class=\"aioseo-breadcrumb\">\n\t<a href=\"https:\/\/staging.routledgelearning.com\/behaviormodification\/student-resources\/\" title=\"Student Resources\">Student Resources<\/a>\n<\/span><span class=\"aioseo-breadcrumb-separator\">\/<\/span><span class=\"aioseo-breadcrumb\">\n\tChapter 15 \u2013 Decreasing Behavior With Punishment\n<\/span><\/div><\/div>\n\n<h1 class=\"wp-block-post-title\" id=\"anchor-1-chapter-15-decreasing-behavior-with-punishment\">Chapter 15 &#8211; Decreasing Behavior With Punishment<\/h1>\n\n\n<p class=\"wp-block-paragraph\">Ben, a 7-year-old boy with a developmental delay, was in a public-school program for severely disturbed children. The staff at the school noticed an increase in his frequency of hitting other children and staff members. A punisher is an immediate consequence of an operant behavior that causes that behavior to decrease in frequency. Punishers are sometimes referred to as aversive stimuli, or simply aversives. Once an event has been determined to function as a punisher for a particular behavior of an individual in a particular situation, that event can be used to decrease other operant behaviors of that individual in other situations. Many kinds of events, when delivered as immediate consequences for behavior, fit the definition of punisher as given here. Most of these events can be classified in the following categories: physical punisher, reprimand, timeout, and response cost.<\/p>\n\n<\/div>\n    <\/div>\n<\/section>\n\n\n\n<section id=\"section-block--block_d7c47894bdd4e8add6e21fa68042fb2f\" class=\"section-block has-background has-white-background-color\" style=\"padding-top:var(--wp--preset--spacing--40);padding-bottom:var(--wp--preset--spacing--40)\" class=\"align wp-block-acf-block-json-section has-background has-white-background-color\">\n    <div class=\"container-fluid\">\n        <div class=\"acf-innerblocks-container\">\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-7387b849 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\">\n<div class=\"wp-block-group\"><div class=\"wp-block-group__inner-container is-layout-constrained wp-block-group-is-layout-constrained\">\n<h2 class=\"wp-block-heading\" id=\"anchor-2-flashcards\">Flashcards<\/h2>\n\n\n<div class=\"h5p-iframe-wrapper\"><iframe id=\"h5p-iframe-80\" class=\"h5p-iframe\" data-content-id=\"80\" style=\"height:1px\" src=\"about:blank\" frameBorder=\"0\" scrolling=\"no\" title=\"Chapter 15 - Flashcards\"><\/iframe><\/div>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-group\"><div class=\"wp-block-group__inner-container is-layout-constrained wp-block-group-is-layout-constrained\">\n<h2 class=\"wp-block-heading\" id=\"anchor-3-multiple-choice-questions\">Multiple Choice Questions<\/h2>\n\n\n<div class=\"h5p-iframe-wrapper\"><iframe id=\"h5p-iframe-21\" class=\"h5p-iframe\" data-content-id=\"21\" style=\"height:1px\" src=\"about:blank\" frameBorder=\"0\" scrolling=\"no\" title=\"Chapter 15 - Multiple Choice Questions\"><\/iframe><\/div>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-group\"><div class=\"wp-block-group__inner-container is-layout-constrained wp-block-group-is-layout-constrained\">\n<h2 class=\"wp-block-heading\" id=\"anchor-4-true-false\">True\/False<\/h2>\n\n\n<div class=\"h5p-iframe-wrapper\"><iframe id=\"h5p-iframe-49\" class=\"h5p-iframe\" data-content-id=\"49\" style=\"height:1px\" src=\"about:blank\" frameBorder=\"0\" scrolling=\"no\" title=\"Chapter 15 - True or False\"><\/iframe><\/div>\n<\/div><\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"anchor-5-questions-for-learning\">Questions for Learning<\/h2>\n\n\n<div class=\"h5p-iframe-wrapper\"><iframe id=\"h5p-iframe-112\" class=\"h5p-iframe\" data-content-id=\"112\" style=\"height:1px\" src=\"about:blank\" frameBorder=\"0\" scrolling=\"no\" title=\"Chapter 15 - Questions for Learning\"><\/iframe><\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\"><\/div>\n<\/div>\n\n<\/div>\n    <\/div>\n<\/section>","protected":false},"excerpt":{"rendered":"<p>Ben, a 7-year-old boy with a developmental delay, was in a public-school program for severely disturbed children. The staff at the school noticed an increase in his frequency of hitting other children and staff members. A punisher is an immediate consequence of an operant behavior that causes that behavior to decrease in frequency. Punishers are sometimes referred to as aversive stimuli, or simply aversives. Once an event has been determined to function as a punisher for a particular behavior of an individual in a particular situation, that event can be used to decrease other operant behaviors of that individual in other situations. Many kinds of events, when delivered as immediate consequences for behavior, fit the definition of punisher as given here. Most of these events can be classified in the following categories: physical punisher, reprimand, timeout, and response cost.<\/p>\n","protected":false},"featured_media":0,"parent":116,"menu_order":0,"template":"single-full-width.php","format":"standard","meta":{"_acf_changed":false},"categories":[],"content-type":[],"resource-type":[],"class_list":["post-124","content","type-content","status-publish","format-standard","hentry"],"acf":[],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO Pro 5.0.0.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"Ben, a 7-year-old boy with a developmental delay, was in a public-school program for severely disturbed children. The staff at the school noticed an increase in his frequency of hitting other children and staff members. A punisher is an immediate consequence of an operant behavior that causes that behavior to decrease in frequency. Punishers are sometimes referred to as aversive stimuli, or simply aversives. Once an event has been determined to function as a punisher for a particular behavior of an individual in a particular situation, that event can be used to decrease other operant behaviors of that individual in other situations. Many kinds of events, when delivered as immediate consequences for behavior, fit the definition of punisher as given here. Most of these events can be classified in the following categories: physical punisher, reprimand, timeout, and response cost.\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<link rel=\"canonical\" href=\"https:\/\/staging.routledgelearning.com\/behaviormodification\/chapter-15-decreasing-behavior-with-punishment\/\" \/>\n\t<meta name=\"generator\" content=\"All in One SEO Pro (AIOSEO) 5.0.0.1\" \/>\n\t\t<meta property=\"og:locale\" content=\"en_US\" \/>\n\t\t<meta property=\"og:site_name\" content=\"Behavior Modification - What It Is and How To Do It\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"Chapter 15 \u2013 Decreasing Behavior With Punishment - Behavior Modification\" \/>\n\t\t<meta property=\"og:description\" content=\"Ben, a 7-year-old boy with a developmental delay, was in a public-school program for severely disturbed children. The staff at the school noticed an increase in his frequency of hitting other children and staff members. A punisher is an immediate consequence of an operant behavior that causes that behavior to decrease in frequency. Punishers are sometimes referred to as aversive stimuli, or simply aversives. Once an event has been determined to function as a punisher for a particular behavior of an individual in a particular situation, that event can be used to decrease other operant behaviors of that individual in other situations. Many kinds of events, when delivered as immediate consequences for behavior, fit the definition of punisher as given here. 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